Unreal Tournament Kit – Operative 99


InĀ Operative 99, the player is a secret agent whose cover was blown by enemy spies. The player tries to reach a hidden weapons cache on the rooftops while running from the enemy spy, who chases behind in a helicopter and a machine gun. Once the player reaches the weapons cache, they can use the sniper rifle hidden there to take out the helicopter and defeat the enemy spy.

I was the Assistant Producer on a team of 6 developers, which included three level designers, one artist, and two programmers.

Duties included:

  • Scheduling tasks for the entire team, including a 20% buffer on all tasks
  • Planning SCRUM sprints
  • Leading daily SCRUM meetings
  • Writing and maintaining the Asset Development Plan
  • Writing a Statement of Work based on the project
  • Coordinating team efforts to avoid problems during production
  • Creating three models and their materials for the game
  • Creating all of the particles for the game

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